![]() That's a common misconception, and there are a wide range of skills that DS blocks. ![]() Not going to mention Hoyoung/Phantom because it seems like you're aware of their survivability options.Īlso, sixthly - It seems like you have the misconception Dark Sight is just used for dodging meteors, and that's it. Cadena has a door, and multiple mobility options, being able to stay in the air indefinitely, as well as a 10s iFrame on Chain Arts: Beatdown, which you don't need to use as a bind anymore, due to Erda Nova's existence. It also has it's 12s Omega Blaster iFrame. Xenon has multiple iFrames, one with a 50s CD, and a 3.5s+ iFrame, which not only lasts longer than Ethereal Form, but is available more often, and doesn't have the drawback of damaging you. Night Walker, also has Backstep, which it can use in the air to dodge debris while falling, which also gives it super knock back resistance. You can attack while a torrent of Gloom's meteors are coming down and never get hit once. Night Walker has an extra life during bosses, and also has the ability to attack during Dark Sight, as jump-attacking procs it's Dark Sight. It also has Asura, a shell ability, which blocks many skills, including screen cracks. Dual Blade also famously has multiple iFrames with short cooldowns in the forms of Chains of Hell and Final Cut. It also has Trickblade, which is a short cooldown iFrame. Shadower is also famous for it's smokescreen, which can block a wide range of attacks and reduce %HP damage for it's entire duration. Shadower and Dual Blade have advanced dark sight, which allows passive proccing of dark sight without any trade-offs, and Shadower's activates 100% of the time during Smokescreen and Shadow Veil. All Explorer thieves have Shadow Walker, where you can attack during Dark Sight, removing the tradeoff for at least a portion of the boss fight, and usually during your burst. (Also, not all Mages have teleport.)įifthly, you make it sound like the other thieves don't have other survivability options in their kit. The comment was mentioning Dark Sight classes, which not all thieves have. Teleport is also not necessarily strictly better as a movement skill.įourthly, you shift over the argument to comparing Mages and Thieves, when that wasn't even the discussion at all. All thieves also have other movement (and survivability) options beyond that, which you don't consider. Thirdly, you start to compare Teleport to Flash Jump, which is what you should be comparing, as they are both movement skills (that or Ethereal to Dark Sight). You can't compare Ethereal and Teleport to Dark Sight. Secondly, you bring up the other parts of Mage kits while ignoring other parts of thief kits. One is a survivability skill, and the other is a movement skill. ![]() Install RES for your browser and enable Night Mode in the settings.įirstly, you're comparing Apples to Oranges. Submit a New Guide Join our Discord! | Submit a guide!
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